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EnigmA Amiga Run 1996 March
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EnigmA AMIGA RUN 05 (1996)(G.R. Edizioni)(IT)[!][issue 1996-03][Skylink CD IV].iso
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earcd
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program
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ddmoduls.lha
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dd_Modules
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dd_gui
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dd_windowcontrol.e
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1995-12-01
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3KB
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110 lines
->
-> dd_windowcontrol.e - window control class
->
-> Copyrights © 1995 by Leon `LikeWise' Woestenberg, Digital Disturbance.
-> All Rights Reserved
->
-> FOLDER opts
OPT MODULE
-> ENDFOLDER
-> FOLDER modules
MODULE 'intuition/intuition'
MODULE '*dd_busypointer'
-> ENDFOLDER
-> FOLDER classes
-> window control class definition
EXPORT OBJECT dd_windowcontrol
PRIVATE
window:PTR TO window
idcmpflags:LONG
disablecount:LONG
blockrequester:PTR TO requester
busypointer:PTR TO busypointer
ENDOBJECT
-> ENDFOLDER
-> FOLDER new
-> constructor
EXPORT PROC new(window=NIL) OF dd_windowcontrol
-> Remember the window this object must act on.
self.window:=window
-> Counter to keep the number of nested disable calls.
self.disablecount:=0
-> Get ourselves a busypointer object.
NEW self.busypointer.new(self.window)
ENDPROC
-> ENDFOLDER
-> FOLDER end
-> destructor
EXPORT PROC end() OF dd_windowcontrol
-> If the program exits prematurely, we call enable here for each
-> outstanding disable call. This should never occur (!).
WHILE self.disablecount DO self.enable()
END self.busypointer
ENDPROC
-> ENDFOLDER
-> FOLDER disable
EXPORT PROC disable(disableidcmpflags=IDCMP_REFRESHWINDOW) OF dd_windowcontrol
-> Only act if this is a valid instance. This makes it safe to invoke
-> this method on a NIL pointer.
IF self
-> valid window?
IF self.window
-> We keep a disable count, to allow nested calls.
self.disablecount:=self.disablecount+1
-> We only have to act if the window first enters busy state, i.e. when
-> the count becomes 1. If the count was higher, the window already is
-> in disabled state, and we just skip.
IF self.disablecount=1
-> Remember the IDCMP flags of the enabled window.
self.idcmpflags:=self.window.idcmpflags
-> Now clear some IDCMP flags.
ModifyIDCMP(self.window,disableidcmpflags AND self.idcmpflags)
-> Attach an invisible requester, that blocks user input.
InitRequester(NEW self.blockrequester)
Request(self.blockrequester,self.window)
-> Put the busypointer object into busy state.
self.busypointer.busy()
ENDIF
ENDIF
ENDIF
ENDPROC
-> ENDFOLDERER
-> FOLDER enable
EXPORT PROC enable() OF dd_windowcontrol
-> Only act if this is a valid instance. This makes it safe to invoke
-> this method on a NIL pointer.
IF self
-> valid window?
IF self.window
-> We decrease the disable count by one. If this window is going into
-> disable state now, we act. Otherwise, the window still has a nested
-> disable call pending.
self.disablecount:=self.disablecount-1
IF self.disablecount=0
-> Get busypointer object out of busy state.
self.busypointer.unbusy()
-> We detach the block requester.
EndRequest(self.blockrequester,self.window)
END self.blockrequester
-> Restore the IDCMP flags to those prior to disable.
ModifyIDCMP(self.window,self.idcmpflags)
ENDIF
ENDIF
ENDIF
ENDPROC
-> ENDFOLDER